The current settings for the viewport of a prototype seems to be insuffificent for making it look good on both mobile and desktop.
Lets say I create a prototype for a mobile app and create the viewport in Figma, then it looks great in Useberry for desktop. However, the mobile version of Useberry cuts of the navbar in the prototype. The only way to have the mobile prototype show completely in the mobile Useberry UI is to make the Useberry viewport much smaller, but this affects the desktop version and makes it tiny and difficult to interact with. To solve this you might try the “Fill” option for desktop, but this doesn’t work either but instead stretches the prototype so that, yet again, the navbar is outside of the screen.
Either there’s something I’m missing, or this feature needs to be refined so that you easily have import your prototype from Figma and have it show up properly in both desktop and mobile formats in Useberry.
The solution that worked was to remove the prototype viewport setting from Figma and removing the “Fill” options in Useberry. Doing this made it work as expected in both desktop and mobile. The only thing that’s unfortunate about this is loosing the mobile preview that you can have from Figma which adds to the realistic feeling of the prototype. But this isn’t a major issue of course.